000 | 03915nam a22005295i 4500 | ||
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001 | 978-3-031-01555-7 | ||
003 | DE-He213 | ||
005 | 20240730163627.0 | ||
007 | cr nn 008mamaa | ||
008 | 220601s2011 sz | s |||| 0|eng d | ||
020 |
_a9783031015557 _9978-3-031-01555-7 |
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024 | 7 |
_a10.1007/978-3-031-01555-7 _2doi |
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050 | 4 | _aQ334-342 | |
050 | 4 | _aTA347.A78 | |
072 | 7 |
_aUYQ _2bicssc |
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_aCOM004000 _2bisacsh |
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072 | 7 |
_aUYQ _2thema |
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082 | 0 | 4 |
_a006.3 _223 |
100 | 1 |
_aLaw, Edith. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _979597 |
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245 | 1 | 0 |
_aHuman Computation _h[electronic resource] / _cby Edith Law, Luis von Ahn. |
250 | _a1st ed. 2011. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2011. |
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300 |
_aXIII, 105 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aSynthesis Lectures on Artificial Intelligence and Machine Learning, _x1939-4616 |
|
505 | 0 | _aIntroduction -- Human Computation Algorithms -- Aggregating Outputs -- Task Routing -- Understanding Workers and Requesters -- The Art of Asking Questions -- The Future of Human Computation. | |
520 | _aHuman computation is a new and evolving research area that centers around harnessing human intelligence to solve computational problems that are beyond the scope of existing Artificial Intelligence (AI) algorithms. With the growth of the Web, human computation systems can now leverage the abilities of an unprecedented number of people via the Web to perform complex computation. There are various genres of human computation applications that exist today. Games with a purpose (e.g., the ESP Game) specifically target online gamers who generate useful data (e.g., image tags) while playing an enjoyable game. Crowdsourcing marketplaces (e.g., Amazon Mechanical Turk) are human computation systems that coordinate workers to perform tasks in exchange for monetary rewards. In identity verification tasks, users perform computation in order to gain access to some online content; an example is reCAPTCHA, which leverages millions of users who solve CAPTCHAs every day to correct words in books that optical character recognition (OCR) programs fail to recognize with certainty. This book is aimed at achieving four goals: (1) defining human computation as a research area; (2) providing a comprehensive review of existing work; (3) drawing connections to a wide variety of disciplines, including AI, Machine Learning, HCI, Mechanism/Market Design and Psychology, and capturing their unique perspectives on the core research questions in human computation; and (4) suggesting promising research directions for the future. Table of Contents: Introduction / Human Computation Algorithms / Aggregating Outputs / Task Routing / Understanding Workers and Requesters / The Art of Asking Questions / The Future of Human Computation. | ||
650 | 0 |
_aArtificial intelligence. _93407 |
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650 | 0 |
_aMachine learning. _91831 |
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650 | 0 |
_aNeural networks (Computer science) . _979598 |
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650 | 1 | 4 |
_aArtificial Intelligence. _93407 |
650 | 2 | 4 |
_aMachine Learning. _91831 |
650 | 2 | 4 |
_aMathematical Models of Cognitive Processes and Neural Networks. _932913 |
700 | 1 |
_avon Ahn, Luis. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _979599 |
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710 | 2 |
_aSpringerLink (Online service) _979600 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031004278 |
776 | 0 | 8 |
_iPrinted edition: _z9783031026836 |
830 | 0 |
_aSynthesis Lectures on Artificial Intelligence and Machine Learning, _x1939-4616 _979601 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-01555-7 |
912 | _aZDB-2-SXSC | ||
942 | _cEBK | ||
999 |
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