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001 978-3-031-02199-2
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020 _a9783031021992
_9978-3-031-02199-2
024 7 _a10.1007/978-3-031-02199-2
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZ
_2bicssc
072 7 _aCOM079010
_2bisacsh
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082 0 4 _a005.437
_223
082 0 4 _a004.019
_223
100 1 _aPayne, Stephen J.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_980757
245 1 0 _aAdaptive Interaction
_h[electronic resource] :
_bA Utility Maximization Approach to Understanding Human Interaction with Technology /
_cby Stephen J. Payne, Andrew Howes.
250 _a1st ed. 2013.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2013.
300 _aXI, 99 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSynthesis Lectures on Human-Centered Informatics,
_x1946-7699
505 0 _aIntroduction: A Framework for Cognitive Science Research on HCI -- Background -- Signal Detection Theory and Collaborative Diagnosis -- Discretionary Task Interleaving -- Movement Planning -- Multimodal Interaction and Text Entry -- E-commerce -- Browsing Multiple Documents and Skim Reading -- Adaptively Distributing Cognition -- E-commerce Feedback -- Discussion.
520 _aThis lecture describes a theoretical framework for the behavioural sciences that holds high promise for theory-driven research and design in Human-Computer Interaction. The framework is designed to tackle the adaptive, ecological, and bounded nature of human behaviour. It is designed to help scientists and practitioners reason about why people choose to behave as they do and to explain which strategies people choose in response to utility, ecology, and cognitive information processing mechanisms. A key idea is that people choose strategies so as to maximise utility given constraints. The framework is illustrated with a number of examples including pointing, multitasking, skim-reading, online purchasing, Signal Detection Theory and diagnosis, and the influence of reputation on purchasing decisions. Importantly, these examples span from perceptual/motor coordination, through cognition to social interaction. Finally, the lecture discusses the challenging idea that people seek to find optimal strategies and also discusses the implications for behavioral investigation in HCI.
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 1 4 _aUser Interfaces and Human Computer Interaction.
_931632
700 1 _aHowes, Andrew.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_980758
710 2 _aSpringerLink (Online service)
_980759
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031010712
776 0 8 _iPrinted edition:
_z9783031033278
830 0 _aSynthesis Lectures on Human-Centered Informatics,
_x1946-7699
_980760
856 4 0 _uhttps://doi.org/10.1007/978-3-031-02199-2
912 _aZDB-2-SXSC
942 _cEBK
999 _c85032
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