000 03633nam a22006735i 4500
001 978-3-030-62516-0
003 DE-He213
005 20240730165313.0
007 cr nn 008mamaa
008 201026s2020 sz | s |||| 0|eng d
020 _a9783030625160
_9978-3-030-62516-0
024 7 _a10.1007/978-3-030-62516-0
_2doi
050 4 _aAZ195
072 7 _aUF
_2bicssc
072 7 _aLAN025000
_2bisacsh
072 7 _aUXJ
_2thema
072 7 _aUXA
_2thema
082 0 4 _a025.060013
_223
245 1 0 _aInteractive Storytelling
_h[electronic resource] :
_b13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Bournemouth, UK, November 3-6, 2020, Proceedings /
_cedited by Anne-Gwenn Bosser, David E. Millard, Charlie Hargood.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aXVIII, 366 p. 77 illus., 46 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v12497
505 0 _aInteractive Digital Narrative Scholarship -- Narrative Systems -- Interactive Narrative Theory -- Interactive Narrative Impact and Applications -- The Interactive Narrative Research Discipline and Contemporary Practice -- Demonstrations.
520 _aThis book constitutes the refereed proceedings of the 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, held in Bournemouth, UK, in November 2020. The 15 full papers and 8 short papers presented together with 5 posters, were carefully reviewed and selected from 70 submissions. The conference offers topics in game narrative and interactive storytelling, including the theoretical, technological, and applied design practices, narrative systems, storytelling technology, and humanities-inspired theoretical inquiry, empirical research and artistic expression.
650 0 _aDigital humanities.
_988332
650 0 _aComputers.
_98172
650 0 _aArtificial intelligence.
_93407
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 0 _aSoftware engineering.
_94138
650 0 _aImage processing
_xDigital techniques.
_94145
650 0 _aComputer vision.
_988335
650 1 4 _aDigital Humanities.
_988336
650 2 4 _aComputing Milieux.
_955441
650 2 4 _aArtificial Intelligence.
_93407
650 2 4 _aUser Interfaces and Human Computer Interaction.
_931632
650 2 4 _aSoftware Engineering.
_94138
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
_931569
700 1 _aBosser, Anne-Gwenn.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_988339
700 1 _aMillard, David E.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_988342
700 1 _aHargood, Charlie.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_988343
710 2 _aSpringerLink (Online service)
_988345
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030625153
776 0 8 _iPrinted edition:
_z9783030625177
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v12497
_988347
856 4 0 _uhttps://doi.org/10.1007/978-3-030-62516-0
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
942 _cELN
999 _c86236
_d86236