000 | 06329nam a22006735i 4500 | ||
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001 | 978-3-030-77411-0 | ||
003 | DE-He213 | ||
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007 | cr nn 008mamaa | ||
008 | 210602s2021 sz | s |||| 0|eng d | ||
020 |
_a9783030774110 _9978-3-030-77411-0 |
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_a10.1007/978-3-030-77411-0 _2doi |
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050 | 4 | _aQA76.9.H85 | |
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_aCulture and Computing. Interactive Cultural Heritage and Arts _h[electronic resource] : _b9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part I / _cedited by Matthias Rauterberg. |
250 | _a1st ed. 2021. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2021. |
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300 |
_aXXIII, 484 p. 215 illus., 166 illus. in color. _bonline resource. |
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_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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_atext file _bPDF _2rda |
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490 | 1 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v12794 |
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505 | 0 | _aICT for Cultural Heritage -- Heritage Building Information Modelling (HBIM) as a Tool for Heritage Conservation: Observations and Reflections on Data Collection, Management and Use in Research in a Middle Eastern Context -- The MaDiH (مديح): Mapping Digital Cultural Heritage in Jordan, Opportunities and Limitations -- A SLAM Integrated Approach for Digital Heritage Documentation -- The Circular City Implementation: Cultural Heritage and Digital Technology -- Research on Digital Dissemination of Chinese Classical Garden Culture -- The Method of Mining the Relationship Between the Use of Architectural Elements in Buildings and Cultural Connotation It Reflects: Case of Beijing's Representative Buildings -- IkebanaGAN: New GANs Technique for Digital Ikebana Art -- Interactive Tools for the Visualization of Tangible and Intangible Silk Heritage Emerging from an Interdisciplinary Work -- Soundscape Singapore: Sound as Mediated Cultural Heritage -- Towards Smart Planning Conservation of HeritageCities: Digital Technologies and Heritage Conservation Planning -- Digital Storytelling: the Integration of Intangible and Tangible Heritage in the city of Surat, India -- Technology and Art -- A Sonification of the zCOSMOS Galaxy Dataset -- Films as Technological Artefacts -- Symbolic Representation and Processing of Musical Structure: Stream Segments, Pitch Interval Patterns, General Chord Types -- Towards AI Aesthetics: Human-AI Collaboration in Creating Chinese Landscape Painting -- Kindergarten Interactive Lighting Design Based on Cognitive Development Theory -- Research on "The Cinema Development Mode of Digital Art Exhibition" from the Perspective of Cultural Computing -- Implementation of Fast-Building Interactive Scene with Chinese Paper Cutting Style -- Empathy in Technology Design and Graffiti -- Voyages Along the Star Paths: Capturing Calendrical Cycles from Kauai to Bali -- Urban Interactive Installation Art as Pseudo-Environment Based on the Frame of the Shannon-Weaver Model -- The Multileveled Rhythmic Structure of Ragtime -- Visitors' Experiences in Digital Culture -- Redefining the Digital Paradigm for Virtual Museums: Towards Interactive and Engaging Experiences in the Post-Pandemic Era -- Research on Factors Influencing Users' Technology Acceptance of Virtual Museums -- Unlocking Learning: Promoting Cultural Brand through Interactions with Ancient Locks in an SL Virtual Space -- Breaking Boundaries, Creating Connectivities: Enabling Access to Digitized Museum Collections -- Toward Extended Sensory Interface for Impaired Person -- User Experience in Digital Museums: A Case Study of the Palace Museum in Beijing -- Before You Visit-: New Opportunities for the Digital Transformation of Museums -- Analysis of the Influencing Factors of User Experience in Online Art Forms during the COVID-19--based on the DEMATEL Method. | |
520 | _aThe two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors' experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
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650 | 0 |
_aHuman-computer interaction. _96196 |
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650 | 0 |
_aComputer engineering. _910164 |
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650 | 0 |
_aComputer networks . _931572 |
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650 | 0 |
_aCoding theory. _94154 |
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650 | 0 |
_aInformation theory. _914256 |
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650 | 0 |
_aArtificial intelligence. _93407 |
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650 | 0 |
_aInformation storage and retrieval systems. _922213 |
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650 | 0 |
_aElectronic commerce. _95589 |
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650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
650 | 2 | 4 |
_aComputer Engineering and Networks. _990661 |
650 | 2 | 4 |
_aCoding and Information Theory. _990662 |
650 | 2 | 4 |
_aArtificial Intelligence. _93407 |
650 | 2 | 4 |
_aInformation Storage and Retrieval. _923927 |
650 | 2 | 4 |
_ae-Commerce and e-Business. _931772 |
700 | 1 |
_aRauterberg, Matthias. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _990663 |
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710 | 2 |
_aSpringerLink (Online service) _990664 |
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_iPrinted edition: _z9783030774103 |
776 | 0 | 8 |
_iPrinted edition: _z9783030774127 |
830 | 0 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v12794 _990665 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-77411-0 |
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