000 | 07422nam a22006495i 4500 | ||
---|---|---|---|
001 | 978-3-319-91238-7 | ||
003 | DE-He213 | ||
005 | 20240730170058.0 | ||
007 | cr nn 008mamaa | ||
008 | 180531s2018 sz | s |||| 0|eng d | ||
020 |
_a9783319912387 _9978-3-319-91238-7 |
||
024 | 7 |
_a10.1007/978-3-319-91238-7 _2doi |
|
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZ _2bicssc |
|
072 | 7 |
_aCOM079010 _2bisacsh |
|
072 | 7 |
_aUYZ _2thema |
|
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a004.019 _223 |
245 | 1 | 0 |
_aHuman-Computer Interaction. Theories, Methods, and Human Issues _h[electronic resource] : _b20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I / _cedited by Masaaki Kurosu. |
250 | _a1st ed. 2018. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2018. |
|
300 |
_aXXX, 617 p. 193 illus. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v10901 |
|
505 | 0 | _aHCI Theories, methods and tools -- What are User Requirements? Developing an ISO Standard -- UCD: influenced by an organizational culture and its maturity -- A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces -- InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art -- UX Evaluation Design of UTAssistant: A New Usability Testing Support Tool for Italian Public Administrations -- The Development of Individuals' Competencies as a Meaningful Process of the Audiovisual Design Methodology -- How to Bring the 'Myth' of Cultural Awareness into Enterprise Software - Challenges and Approaches -- A Method to Make an Existing System Adaptive -- Towards an integrated approach to studying virtual reality-mediated social behaviors -- Tool-mediated HCI Modeling Instruction in a Campus-based Software Quality Course -- Approaches to Interface Icon Classification -- User Experience Evaluation by ERM: Experience Recollection Method -- Don't Leave Me Alone: Retrospective Think Aloud supported by Real-time Monitoring of Participant's Physiology -- From Design Fiction to Design Fact: developing future user experiences with proto-tools -- What's the Impact of Local Cultures on the User Experience of Software Solutions? -- How is User Research Essential in making E-Government Accessible to All? -- Addressing IoT - Towards Material-Centered Interaction Design -- Evaluation of Visualization Heuristics -- The Temporal-Spatial Metaphorical Expression Difference in Spatial Schema Design -- Perception and psychological issues in HCI -- "I'm not stupid" - Attitudes Towards Adaptation Among People with Dyslexia -- Research on Sticker Cognition for Older Adult Using Instant Messaging -- Cognitive Offloading and the Extended Digital Self -- Deconaby: Animations for Improving Understandability of Web Images -- Study on Children's Toy Design Based on Perceptual Evaluation -- User performance for vehicle recognition with visual and infrared sensors from an unmanned aerial vehicle -- Reading Machine-Written News: Effect of Machine Heuristic and Novelty on Hostile Media Perception -- Courting the Visual Image: The Ability of Digital Graphics and Interfaces to Alter the Memory and Behaviour of the Viewer -- Impact of the size of Chinese Characters on the Visual Search Performance Under Vibration -- Image Blurring Method for Enhancing Digital Content Viewing Experience -- Characterizing the EEG Features of Inspiring Designers with Functional Terms -- Emotion and attention recognition -- Speech Emotion Recognition Integrating Paralinguistic Features and Auto-encoders in a Deep Learning Model -- Deep Learning based Video Spatio-Temporal Modeling for Emotion Recognition -- A Flexible, Low Power, Compact, Mobile Sensor for Emotion Monitoring in Human Computer Interaction -- Multimodal Paradigm for Emotion Recognition based on EEG signals -- Automatic low-level overlays on presentations to support regaining an audience's attention -- Experimental Induction and Measurement of Negative Affect Induced by Interacting with In-vehicle Information Systems -- Measurement of JND Thresholds and Riemannian Geometry in Facial Expression Space -- A System for Non-Intrusive Affective Assessment in the Circumplex Model from Pupil Diameter and Facial Expression Monitoring -- Security, privacy and ethics in HCI -- A Model for Regulating of Ethical Preferences in Machine Ethics -- Towards Collecting and Linking Personal Information for Complete Personal Online Identity Modelling -- Towards an Ethical security platform -- PassHue: Introducing Analog Authentication -- A Hand Gesture-Based Method for Biometric Authentication -- HCI Patterns for Cryptographically Equipped Cloud Services -- Why Users Ignore Privacy Policies - A Survey and Intention Model for Explaining User Privacy Behavior -- Digital Breadcrumbs: A Lack of Data Privacy and What People are Doing About It. | |
520 | _aThe 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
|
650 | 0 |
_aHuman-computer interaction. _96196 |
|
650 | 0 |
_aComputers, Special purpose. _946653 |
|
650 | 0 |
_aComputer networks . _931572 |
|
650 | 0 |
_aArtificial intelligence. _93407 |
|
650 | 0 |
_aComputer vision. _991961 |
|
650 | 0 |
_aData protection. _97245 |
|
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
650 | 2 | 4 |
_aSpecial Purpose and Application-Based Systems. _946654 |
650 | 2 | 4 |
_aComputer Communication Networks. _991962 |
650 | 2 | 4 |
_aArtificial Intelligence. _93407 |
650 | 2 | 4 |
_aComputer Vision. _991963 |
650 | 2 | 4 |
_aData and Information Security. _931990 |
700 | 1 |
_aKurosu, Masaaki. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _991964 |
|
710 | 2 |
_aSpringerLink (Online service) _991965 |
|
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783319912370 |
776 | 0 | 8 |
_iPrinted edition: _z9783319912394 |
830 | 0 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v10901 _991966 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-319-91238-7 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
912 | _aZDB-2-LNC | ||
942 | _cELN | ||
999 |
_c86724 _d86724 |