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020 _a9783030017903
_9978-3-030-01790-3
024 7 _a10.1007/978-3-030-01790-3
_2doi
050 4 _aTA1501-1820
050 4 _aTA1634
072 7 _aUYT
_2bicssc
072 7 _aCOM016000
_2bisacsh
072 7 _aUYT
_2thema
082 0 4 _a006
_223
245 1 0 _aVirtual Reality and Augmented Reality
_h[electronic resource] :
_b15th EuroVR International Conference, EuroVR 2018, London, UK, October 22-23, 2018, Proceedings /
_cedited by Patrick Bourdot, Sue Cobb, Victoria Interrante, Hirokazu kato, Didier Stricker.
250 _a1st ed. 2018.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2018.
300 _aXII, 261 p. 119 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
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490 1 _aImage Processing, Computer Vision, Pattern Recognition, and Graphics,
_x3004-9954 ;
_v11162
505 0 _aStructure-aware 3D Hand Pose Regression from a Single Depth Image -- Universal Web-Based Tracking for Augmented Reality Applications -- Fully Automatic Multi-person Human Motion Capture for VR Applications -- HDM-Net: Monocular Non-Rigid 3D Reconstruction with Learned Deformation Model -- HMD-Guided Image-Based Modeling and Rendering of Indoor Scenes -- KinesTouch: 3D force-feedback rendering for tactile surfaces -- Wearable Tactile Interfaces Using SMA Wires -- Unreal Haptics - A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine -- Distributed signal processing architecture for real-time convolution of 3D audio rendering for mobile applications -- A Virtual Reality Investigation of the Impact of Wallpaper Pattern Size on Qualitative Spaciousness Judgments and Action-based Measures of Room Size Perception -- Context-dependent Memory in Real and Virtual Reality -- Evaluation of AR Inconsistencies on AR Placement Tasks: A VR Simulation Study -- Recreating Sheffield's MedievalCastle in situ using Outdoor Augmented Reality -- Added value of a 3D CAVE within design activities -- Anchored Multiperspective Visualization for Efficient VR Navigation.
520 _aThis book constitutes the refereed proceedings of the 15th International Conference on Virtual Reality and Augmented Reality, EuroVR 2018, held in London, UK, in October 2018. The 9 full papers and 6 short papers presented were carefully reviewed and selected from 39 submissions. The papers are organized in 5topical sections: vision-based motion tracking; 3D acquisition and 3D reconstruction; haptics and 3D audio; perception and cognition; interactive techniques and use-case studies.
650 0 _aImage processing
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650 0 _aComputer vision.
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650 0 _aUser interfaces (Computer systems).
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650 0 _aHuman-computer interaction.
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650 0 _aComputers, Special purpose.
_946653
650 0 _aElectronic digital computers
_xEvaluation.
_921495
650 1 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
_931569
650 2 4 _aUser Interfaces and Human Computer Interaction.
_931632
650 2 4 _aSpecial Purpose and Application-Based Systems.
_946654
650 2 4 _aSystem Performance and Evaluation.
_932047
700 1 _aBourdot, Patrick.
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700 1 _aCobb, Sue.
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700 1 _aInterrante, Victoria.
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700 1 _akato, Hirokazu.
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700 1 _aStricker, Didier.
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710 2 _aSpringerLink (Online service)
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773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
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776 0 8 _iPrinted edition:
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830 0 _aImage Processing, Computer Vision, Pattern Recognition, and Graphics,
_x3004-9954 ;
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856 4 0 _uhttps://doi.org/10.1007/978-3-030-01790-3
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