000 | 07314nam a22006735i 4500 | ||
---|---|---|---|
001 | 978-3-030-77074-7 | ||
003 | DE-He213 | ||
005 | 20240730172157.0 | ||
007 | cr nn 008mamaa | ||
008 | 210524s2021 sz | s |||| 0|eng d | ||
020 |
_a9783030770747 _9978-3-030-77074-7 |
||
024 | 7 |
_a10.1007/978-3-030-77074-7 _2doi |
|
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZ _2bicssc |
|
072 | 7 |
_aCOM079010 _2bisacsh |
|
072 | 7 |
_aUYZ _2thema |
|
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a004.019 _223 |
245 | 1 | 0 |
_aCross-Cultural Design. Experience and Product Design Across Cultures _h[electronic resource] : _b13th International Conference, CCD 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part I / _cedited by Pei-Luen Patrick Rau. |
250 | _a1st ed. 2021. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2021. |
|
300 |
_aXXVII, 564 p. 254 illus., 157 illus. in color. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v12771 |
|
505 | 0 | _aCross-Cultural Experience Design -- A Project-Based Study on User Guidance for Interaction Design -- Development of More Concept Words Leads to the Generation of More Idea Sketches -- Facial Feature Recognition System Development for Enhancing Customer Experience in Cosmetics -- Maintenance Feasibility Analysis Based on a Comprehensive Indicator -- Design for the Speculative Future as a Knowledge Source -- Effects of Players' Social Competence on Social Behaviors and Role choice in Team-Based Multiplayers Online Games -- A Study on the Influence of Intercultural Curation on the Brand Loyalty of Cultural Creative Park Based on the Experiential Marketing Theory -- The Core Values and Methodology of Cross-Cultural I-Sustainability Design Thinking -- Sound Signal Sensitivity of Subjective Auditory Features -- A Preliminary Study on the Effect of Somatosensory Games upon Children's Activity Space and Bodily Movements -- Motion Illusion on Form with Different Types of Line Graphic -- Rethinking the Body as a Humanistic Intervention - Teaching HCI with a Recognition of Multiplicity -- A Novel Approach Combined with Therbligs and VACP Model to Evaluate the Workload During Simulated Maintenance Task -- Shift in Computation - Tangible to Intangible -- Future Footprint: A Future Signal-driven Design Ideation Tool -- Cross-Cultural Product Design -- Cross-cultural Design: A Set of Design Heuristics for Concept Generation of Sustainable Packagings -- Exploring the Integration of Emotion and Technology to Create Product Value - A Case Study on QisDesign Lighting -- Identification of Product Functional Images among Older Adults -- Universal Design: Auxiliary Chopsticks Design for the Elderly -- Placemaking with Creation: A Case Study in Cultural Product Design -- Usability of Self-service Beverage and Snack Vending Machines -- Smart Product Design for Food Waste Problem in the Canteen of Chinese University -- Cross-cultural Research on Consumer Decision Making of HNB Product Modeling basedon Eye Tracking -- On the Zen Connotation in Product Design -- Employing a User-Centered Elder and Youth Co-Creation Approach for a Design of a Medication Bag: A Preliminary Study -- Co-Creating Experience in Engaging Customers with Product Development: A Case Study of Hair Products -- Research on Upper Extremity Rehabilitation Product Use Needs and Development Suggestions -- The Impact of Cross-Cultural Trade Conflicts on the Product Design Strategies of Chinese Home Appliance Enterprises -- Cultural Differences and Cross-Cultural Communication -- Deep Learning Model for Humor Recognition of Different Cultures -- Expressing Agreement in Swedish and Chinese: A Case Study of Communicative Feedback in First-Time Encounters -- The Strategic Advantages of Artificial Intelligence System for Product Design Teams with Diverse Cross-Domain Knowledge -- Memorability of Japanese Mnemonic Passwords -- The Research of Willingness to Use Japanese Apps and TAM -- Cultural Differences Demonstrated by TV series: A Cross-cultural Analysis of Multimodal Features -- Trust and Trustworthiness in Northeast Asia -- Observing the Influence of Cultural Differences within India on User Experience of an E-Commerce Application: an Experimental Investigation -- Competency Model of Chinese Internet Product Managers -- The Effectiveness of Scene-based Icons Inspired by the Oracle Bone Script in Cross-cultural Communication -- Cultural Discourse in User Behavior:Transfer of Thought in Keyboard Key Practice -- Multimodal Features as A Novel Method for Cross-Cultural Studies -- Comparison of Chinese and Foreign Studies on Skilled Talents Training for Industrial Internet. . | |
520 | _aThe three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
|
650 | 0 |
_aHuman-computer interaction. _96196 |
|
650 | 0 |
_aComputer engineering. _910164 |
|
650 | 0 |
_aComputer networks . _931572 |
|
650 | 0 |
_aCoding theory. _94154 |
|
650 | 0 |
_aInformation theory. _914256 |
|
650 | 0 |
_aSocial sciences _xData processing. _983360 |
|
650 | 0 |
_aData protection. _97245 |
|
650 | 0 |
_aMachine learning. _91831 |
|
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
650 | 2 | 4 |
_aComputer Engineering and Networks. _9102174 |
650 | 2 | 4 |
_aCoding and Information Theory. _9102177 |
650 | 2 | 4 |
_aComputer Application in Social and Behavioral Sciences. _931815 |
650 | 2 | 4 |
_aData and Information Security. _931990 |
650 | 2 | 4 |
_aMachine Learning. _91831 |
700 | 1 |
_aRau, Pei-Luen Patrick. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9102178 |
|
710 | 2 |
_aSpringerLink (Online service) _9102181 |
|
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030770730 |
776 | 0 | 8 |
_iPrinted edition: _z9783030770754 |
830 | 0 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v12771 _9102182 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-77074-7 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
912 | _aZDB-2-LNC | ||
942 | _cELN | ||
999 |
_c88074 _d88074 |