000 | 03786nam a22006735i 4500 | ||
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001 | 978-3-319-45841-0 | ||
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007 | cr nn 008mamaa | ||
008 | 160902s2016 sz | s |||| 0|eng d | ||
020 |
_a9783319458410 _9978-3-319-45841-0 |
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024 | 7 |
_a10.1007/978-3-319-45841-0 _2doi |
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050 | 4 | _aQA75.5-76.95 | |
072 | 7 |
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_aSerious Games _h[electronic resource] : _bSecond Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings / _cedited by Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel. |
250 | _a1st ed. 2016. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2016. |
|
300 |
_aXXVI, 308 p. 114 illus., 105 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
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490 | 1 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v9894 |
|
505 | 0 | _aHealth, well-being and accessibility -- Education, learning and training -- Science, nature and heritage -- Design, development and analysis -- Poster papers -- Exhibits. | |
520 | _aThis book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits. | ||
650 | 0 |
_aMicrocomputers. _921969 |
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650 | 0 |
_aEducation _xData processing. _982607 |
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650 | 0 |
_aArtificial intelligence. _93407 |
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650 | 0 |
_aApplication software. _9106650 |
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650 | 0 |
_aUser interfaces (Computer systems). _911681 |
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650 | 0 |
_aHuman-computer interaction. _96196 |
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650 | 0 |
_aComputers and civilization. _921733 |
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650 | 1 | 4 |
_aPersonal Computing. _980801 |
650 | 2 | 4 |
_aComputers and Education. _941129 |
650 | 2 | 4 |
_aArtificial Intelligence. _93407 |
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_aComputer and Information Systems Applications. _9106651 |
650 | 2 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
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_aComputers and Society. _931668 |
700 | 1 |
_aMarsh, Tim. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9106652 |
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700 | 1 |
_aMa, Minhua. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9106653 |
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700 | 1 |
_aOliveira, Manuel Fradinho. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9106654 |
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700 | 1 |
_aBaalsrud Hauge, Jannicke. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9106655 |
|
700 | 1 |
_aGöbel, Stefan. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9106656 |
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710 | 2 |
_aSpringerLink (Online service) _9106657 |
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773 | 0 | _tSpringer Nature eBook | |
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_iPrinted edition: _z9783319458403 |
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_iPrinted edition: _z9783319458427 |
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_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v9894 _9106658 |
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