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020 _a9783030438593
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024 7 _a10.1007/978-3-030-43859-3
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072 7 _aCOM014000
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072 7 _aUYA
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082 0 4 _a004.0151
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245 1 0 _aArtificial Intelligence in Music, Sound, Art and Design
_h[electronic resource] :
_b9th International Conference, EvoMUSART 2020, Held as Part of EvoStar 2020, Seville, Spain, April 15-17, 2020, Proceedings /
_cedited by Juan Romero, Anikó Ekárt, Tiago Martins, João Correia.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aXII, 227 p. 114 illus., 86 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
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347 _atext file
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490 1 _aTheoretical Computer Science and General Issues,
_x2512-2029 ;
_v12103
505 0 _aA deep learning neural network for classifying good and bad photos -- Adapting and Enhancing Evolutionary Art for Casual Creation -- Comparing Fuzzy Rule Based Approaches for Music Genre Classification -- Quantum Zentanglement: Combining Picbreeder and Wave Function Collapse to Create Zentangles -- Emerging Technology System Evolution -- Fusion of Hilbert-Huang Transform and Deep Convolutional Neural Network for Predominant Musical Instruments Recognition -- Genetic Reverb: Synthesizing Artificial Reverberant Fields Via Genetic Algorithms -- Portraits of No One: An Interactive Installation -- Understanding Aesthetic Evaluation with Deep Learning -- An Aesthetic-Based Fitness Measure and a Framework for Guidance of Evolutionary Design in Architecture -- Objective Evaluation of Tonal Fitness for Chord Progressions -- Coevolving Artistic Images Using OMNIREP -- Sound Cells in Genetic Improvisation: An Evolutionary Model for Improvised Music -- Controlling Self-Organization in Generative Creative Systems -- Emulation Games. See and Be Seen, a Subjective Approach to Analog Computational Neuroscience.
520 _aThis book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
650 0 _aComputer science.
_99832
650 0 _aComputer networks .
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650 0 _aCompilers (Computer programs).
_93350
650 0 _aImage processing
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650 0 _aComputer vision.
_9108525
650 0 _aSignal processing.
_94052
650 1 4 _aTheory of Computation.
_9108526
650 2 4 _aComputer Communication Networks.
_9108527
650 2 4 _aCompilers and Interpreters.
_931853
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
_931569
650 2 4 _aSignal, Speech and Image Processing.
_931566
700 1 _aRomero, Juan.
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700 1 _aEkárt, Anikó.
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700 1 _aMartins, Tiago.
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700 1 _aCorreia, João.
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710 2 _aSpringerLink (Online service)
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773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
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776 0 8 _iPrinted edition:
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830 0 _aTheoretical Computer Science and General Issues,
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_9108533
856 4 0 _uhttps://doi.org/10.1007/978-3-030-43859-3
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