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_aHCI in Games _h[electronic resource] : _bFirst International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings / _cedited by Xiaowen Fang. |
250 | _a1st ed. 2019. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2019. |
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300 |
_aXX, 464 p. 196 illus., 150 illus. in color. _bonline resource. |
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336 |
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_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v11595 |
|
505 | 0 | _aGame Design -- Gaming Experience -- Serious Games -- Gamification. | |
520 | _aThis book constitutes the refereed proceedings of the First International Conference on HCI in Games, HCI-Games 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 34 papers presented in this volume are organized in topical sections named: Game Design; Gaming Experience; Serious Games; and Gamification. | ||
650 | 0 |
_aApplication software. _9115754 |
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_aUser interfaces (Computer systems). _911681 |
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_aHuman-computer interaction. _96196 |
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_aUser Interfaces and Human Computer Interaction. _931632 |
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_aComputer Vision. _9115757 |
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_aComputer Graphics. _94088 |
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_aComputers and Education. _941129 |
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_aComputer Application in Social and Behavioral Sciences. _931815 |
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_aFang, Xiaowen. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9115758 |
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