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001 978-3-319-76270-8
003 DE-He213
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020 _a9783319762708
_9978-3-319-76270-8
024 7 _a10.1007/978-3-319-76270-8
_2doi
050 4 _aQA76.76.A65
072 7 _aUB
_2bicssc
072 7 _aCOM005000
_2bisacsh
072 7 _aUX
_2thema
082 0 4 _a005.3
_223
245 1 0 _aAdvances in Computer Entertainment Technology
_h[electronic resource] :
_b14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings /
_cedited by Adrian David Cheok, Masahiko Inami, Teresa Romão.
250 _a1st ed. 2018.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2018.
300 _aXVI, 895 p. 374 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v10714
520 _aThis book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com.
650 0 _aApplication software.
_9130391
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 0 _aImage processing
_xDigital techniques.
_94145
650 0 _aComputer vision.
_9130392
650 0 _aComputer engineering.
_910164
650 0 _aComputer networks .
_931572
650 0 _aArtificial intelligence.
_93407
650 1 4 _aComputer and Information Systems Applications.
_9130393
650 2 4 _aUser Interfaces and Human Computer Interaction.
_931632
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
_931569
650 2 4 _aComputer Engineering and Networks.
_9130394
650 2 4 _aArtificial Intelligence.
_93407
700 1 _aCheok, Adrian David.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9130395
700 1 _aInami, Masahiko.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9130396
700 1 _aRomão, Teresa.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9130397
710 2 _aSpringerLink (Online service)
_9130398
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319762692
776 0 8 _iPrinted edition:
_z9783319762715
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v10714
_9130399
856 4 0 _uhttps://doi.org/10.1007/978-3-319-76270-8
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