000 | 03581nam a22006495i 4500 | ||
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001 | 978-3-540-48889-7 | ||
003 | DE-He213 | ||
005 | 20240730183355.0 | ||
007 | cr nn 008mamaa | ||
008 | 100325s2006 gw | s |||| 0|eng d | ||
020 |
_a9783540488897 _9978-3-540-48889-7 |
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024 | 7 |
_a10.1007/11922155 _2doi |
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050 | 4 | _aQA75.5-76.95 | |
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_aAdvances in Computer Games _h[electronic resource] : _b11th International Conference, ACG 2005, Taipei, Taiwan, September 6-8, 2005. Revised Papers / _cedited by H. Jaap van den Herik, Shun-Chin Hsu, Tsan-sheng Hsu, H.H.L.M. Donkers. |
250 | _a1st ed. 2006. | ||
264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg : _bImprint: Springer, _c2006. |
|
300 |
_aXIV, 273 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aTheoretical Computer Science and General Issues, _x2512-2029 ; _v4250 |
|
505 | 0 | _aInnovative Opening-Book Handling -- Partial Information Endgame Databases -- Automatic Generation of Search Engines -- RSPSA: Enhanced Parameter Optimization in Games -- Similarity Pruning in PrOM Search -- Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons -- Recognizing Seki in Computer Go -- Move-Pruning Techniques for Monte-Carlo Go -- A Phantom-Go Program -- Dual Lambda Search and Shogi Endgames -- Chunking in Shogi: New Findings -- King Race -- The Graph-History Interaction Problem in Chinese Chess -- A New Family of k-in-a-Row Games -- Exact-Bound Analyzes and Optimal Strategies for Mastermind with a Lie -- Player Modeling, Search Algorithms and Strategies in Multi-player Games -- Solving Probabilistic Combinatorial Games -- On Colored Heap Games of Sumbers -- An Event-Based Pool Physics Simulator -- Optimization of a Billiard Player - Position Play. | |
650 | 0 |
_aComputer science. _99832 |
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650 | 0 |
_aComputer science _xMathematics. _93866 |
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650 | 0 |
_aDiscrete mathematics. _912873 |
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650 | 0 |
_aNumerical analysis. _94603 |
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650 | 0 |
_aMathematical statistics. _99597 |
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650 | 0 |
_aArtificial intelligence. _93407 |
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650 | 0 |
_aAlgorithms. _93390 |
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650 | 1 | 4 |
_aComputer Science. _99832 |
650 | 2 | 4 |
_aDiscrete Mathematics in Computer Science. _931837 |
650 | 2 | 4 |
_aNumerical Analysis. _94603 |
650 | 2 | 4 |
_aProbability and Statistics in Computer Science. _931857 |
650 | 2 | 4 |
_aArtificial Intelligence. _93407 |
650 | 2 | 4 |
_aAlgorithms. _93390 |
700 | 1 |
_aHerik, H. Jaap van den. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9131742 |
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700 | 1 |
_aHsu, Shun-Chin. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9131743 |
|
700 | 1 |
_aHsu, Tsan-sheng. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9131744 |
|
700 | 1 |
_aDonkers, H.H.L.M. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9131745 |
|
710 | 2 |
_aSpringerLink (Online service) _9131746 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783540488873 |
776 | 0 | 8 |
_iPrinted edition: _z9783540832676 |
830 | 0 |
_aTheoretical Computer Science and General Issues, _x2512-2029 ; _v4250 _9131747 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/11922155 |
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