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020 _a9783319076263
_9978-3-319-07626-3
024 7 _a10.1007/978-3-319-07626-3
_2doi
050 4 _aQA76.9.U83
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082 0 4 _a005.437
_223
082 0 4 _a004.019
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245 1 0 _aDesign, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments
_h[electronic resource] :
_bThird International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II /
_cedited by Aaron Marcus.
250 _a1st ed. 2014.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2014.
300 _aXXVI, 814 p. 307 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v8518
505 0 _aDesign for the web -- Design for the mobile experience -- Design of visual information -- Design for novel interaction techniques and realities -- Games and gamification.
520 _aThe four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 76 papers included in this volume are organized in topical sections on design for the web, design for the mobile experience, design of visual information, design for novel interaction techniques and realities, games and gamification.
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 0 _aComputers and civilization.
_921733
650 0 _aApplication software.
_9136073
650 0 _aInformation storage and retrieval systems.
_922213
650 1 4 _aUser Interfaces and Human Computer Interaction.
_931632
650 2 4 _aComputers and Society.
_931668
650 2 4 _aComputer and Information Systems Applications.
_9136074
650 2 4 _aInformation Storage and Retrieval.
_923927
700 1 _aMarcus, Aaron.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9136075
710 2 _aSpringerLink (Online service)
_9136076
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319076256
776 0 8 _iPrinted edition:
_z9783319076270
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v8518
_9136077
856 4 0 _uhttps://doi.org/10.1007/978-3-319-07626-3
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