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020 _a9783642180064
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024 7 _a10.1007/978-3-642-18006-4
_2doi
050 4 _aQ334-342
050 4 _aTA347.A78
072 7 _aUYQ
_2bicssc
072 7 _aCOM004000
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072 7 _aUYQ
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082 0 4 _a006.3
_223
245 1 0 _aLanguage, Games, and Evolution
_h[electronic resource] :
_bTrends in Current Research on Language and Game Theory /
_cedited by Anton Benz, Christian Ebert, Gerhard Jäger, Robert van Rooij.
250 _a1st ed. 2011.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2011.
300 _aVII, 189 p. 21 illus., 1 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
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_2rdacarrier
347 _atext file
_bPDF
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490 1 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v6207
520 _aRecent years witnessed an increased interest in formal pragmatics and especially the establishment of game theory as a new research methodology for the study of language use. Game and Decision Theory (GDT) are natural candidates if we look for a theoretical foundation of linguistic pragmatics. Over the last decade, a firm research community has emerged with a strong interdisciplinary character, where economists, philosophers, and social scientists meet with linguists. Within this field of research, three major currents can be distinguished: one is closely related to the Gricean paradigm and aims at a precise foundation of pragmatic reasoning, the second originates in the economic literature and is concerned with the role of game theory in the context of language use, and the third aims at language evolution seen either from a biological or from a cultural perspective. Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this volume is based on a selection of papers of two international conferences, one organised at ESSLLI in 2007 on language, games, and evolution, and the other organised at the ZAS in Berlin on games and decisions in pragmatics in 2008. This volume is rounded off by additional invited papers and now contains eight articles of leading researchers in the field which together provide a state-of-the-art survey of current research on language evolution and game theoretic approaches to pragmatics.
650 0 _aArtificial intelligence.
_93407
650 0 _aAlgorithms.
_93390
650 0 _aComputer science.
_99832
650 0 _aComputer science
_xMathematics.
_93866
650 0 _aDiscrete mathematics.
_912873
650 0 _aMachine theory.
_9148601
650 1 4 _aArtificial Intelligence.
_93407
650 2 4 _aAlgorithms.
_93390
650 2 4 _aTheory of Computation.
_9148602
650 2 4 _aDiscrete Mathematics in Computer Science.
_931837
650 2 4 _aFormal Languages and Automata Theory.
_9148603
700 1 _aBenz, Anton.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9148604
700 1 _aEbert, Christian.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9148605
700 1 _aJäger, Gerhard.
_eeditor.
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_4http://id.loc.gov/vocabulary/relators/edt
_9148606
700 1 _avan Rooij, Robert.
_eeditor.
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_4http://id.loc.gov/vocabulary/relators/edt
_9148607
710 2 _aSpringerLink (Online service)
_9148608
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783642180057
776 0 8 _iPrinted edition:
_z9783642180071
830 0 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v6207
_9148609
856 4 0 _uhttps://doi.org/10.1007/978-3-642-18006-4
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