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020 _a9783319461526
_9978-3-319-46152-6
024 7 _a10.1007/978-3-319-46152-6
_2doi
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_2bicssc
072 7 _aCOM050000
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072 7 _aUKP
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082 0 4 _a004.16
_223
245 1 0 _aEntertainment Computing and Serious Games
_h[electronic resource] :
_bInternational GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers /
_cedited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig.
250 _a1st ed. 2016.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aVIII, 541 p. 96 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v9970
505 0 _aIntroduction to the GI‐Dagstuhl Book on Entertainment Computing and Serious Games -- A Brief History of Games -- Ethical Stewardship: Designing Serious Games Seriously -- The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis -- Processes and Models for Serious Game Design and Development -- Taxonomy of Game Development Approaches -- Serious Games Architectures and Engines -- Content Generation for Serious Games -- Games for Learning -- Games for Health -- Serious Games Evaluation: Process, Models and Concepts -- The Experimental Method as an Evaluation Tool in Serious Games Research and Development -- Operationalization and Measurement of Evaluation Constructs -- Personalized and Adaptive Serious Games -- Embodied Interaction in Play: Body‐Based and Natural Interaction in Games -- Affective Computing in Games -- Social Network Games -- Pervasive Games -- Storytelling in Serious Games.
520 _aThe aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015. .
650 0 _aMicrocomputers.
_921969
650 0 _aApplication software.
_9166337
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 0 _aMultimedia systems.
_911575
650 0 _aEducation
_xData processing.
_982607
650 0 _aComputer graphics.
_94088
650 1 4 _aPersonal Computing.
_980801
650 2 4 _aComputer and Information Systems Applications.
_9166338
650 2 4 _aUser Interfaces and Human Computer Interaction.
_931632
650 2 4 _aMultimedia Information Systems.
_931575
650 2 4 _aComputers and Education.
_941129
650 2 4 _aComputer Graphics.
_94088
700 1 _aDörner, Ralf.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9166339
700 1 _aGöbel, Stefan.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9166340
700 1 _aKickmeier-Rust, Michael.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9166341
700 1 _aMasuch, Maic.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9166342
700 1 _aZweig, Katharina.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9166343
710 2 _aSpringerLink (Online service)
_9166344
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319461519
776 0 8 _iPrinted edition:
_z9783319461533
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v9970
_9166345
856 4 0 _uhttps://doi.org/10.1007/978-3-319-46152-6
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