000 03964nam a22006735i 4500
001 978-981-99-8248-6
003 DE-He213
005 20240730202538.0
007 cr nn 008mamaa
008 231113s2023 si | s |||| 0|eng d
020 _a9789819982486
_9978-981-99-8248-6
024 7 _a10.1007/978-981-99-8248-6
_2doi
050 4 _aQA75.5-76.95
072 7 _aUKP
_2bicssc
072 7 _aCOM050000
_2bisacsh
072 7 _aUKP
_2thema
082 0 4 _a004.16
_223
245 1 0 _aEntertainment Computing - ICEC 2023
_h[electronic resource] :
_b22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings /
_cedited by Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi.
250 _a1st ed. 2023.
264 1 _aSingapore :
_bSpringer Nature Singapore :
_bImprint: Springer,
_c2023.
300 _aXVII, 529 p. 199 illus., 172 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x1611-3349 ;
_v14455
505 0 _aGame Experience -- Player Engagement and Analysis -- Serious Gameplay -- Entertainment Methods and Tools -- Extended Reality -- Game Design -- Interactive Entertainment -- Student Game Competition -- Workshops and Tutorials -- Aesthetics and Empowerment.
520 _aThis book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15-17, 2023. The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment. . .
650 0 _aMicrocomputers.
_921969
650 0 _aArtificial intelligence.
_93407
650 0 _aImage processing
_xDigital techniques.
_94145
650 0 _aComputer vision.
_9171997
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 0 _aComputers, Special purpose.
_946653
650 0 _aComputer networks .
_931572
650 1 4 _aPersonal Computing.
_980801
650 2 4 _aArtificial Intelligence.
_93407
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
_931569
650 2 4 _aUser Interfaces and Human Computer Interaction.
_931632
650 2 4 _aSpecial Purpose and Application-Based Systems.
_946654
650 2 4 _aComputer Communication Networks.
_9171998
700 1 _aCiancarini, Paolo.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9171999
700 1 _aDi Iorio, Angelo.
_eeditor.
_0(orcid)
_10000-0002-6893-7452
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9172000
700 1 _aHlavacs, Helmut.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9172001
700 1 _aPoggi, Francesco.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9172002
710 2 _aSpringerLink (Online service)
_9172003
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9789819982479
776 0 8 _iPrinted edition:
_z9789819982493
830 0 _aLecture Notes in Computer Science,
_x1611-3349 ;
_v14455
_923263
856 4 0 _uhttps://doi.org/10.1007/978-981-99-8248-6
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
942 _cELN
999 _c97067
_d97067