Game invaders : (Record no. 74267)
[ view plain ]
000 -LEADER | |
---|---|
fixed length control field | 03638nam a2201045 i 4500 |
001 - CONTROL NUMBER | |
control field | 6381573 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220712205837.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 151222s2012 njua ob 001 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781118347584 |
-- | ebook |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | electronic |
245 00 - TITLE STATEMENT | |
Title | Game invaders : |
Sub Title | the theory and understanding of computer games / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 PDF (xi, 217 pages, [16] pages of plates) : |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | FrontMatter -- Supplemental Images -- Why Do People Play Games?. You Are the One -- Genre -- Activity -- Why Do People Play Games?. Pleasure -- Two -- Why Don't People Play Games -- What Is a Game?. Just an Ordinary Day -- Big Bad Streets -- Time to Visit Yokosuka -- Meaning What? -- All Work and Play -- Big Game Hunting -- Glossary -- List of Games -- Bibliography -- Index. |
520 ## - SUMMARY, ETC. | |
Summary, etc | "Introduces a practical critical method for analyzing existing games and designing future games"-- |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
Subject | Computer games. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
Subject | Computer games |
General subdivision | Design. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
Subject | Video games. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
Subject | Video games |
General subdivision | Design. |
700 1# - AUTHOR 2 | |
Author 2 | Fencott, P. C. |
856 42 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Hoboken, New Jersey : |
-- | John Wiley and Sons, |
-- | [2012] |
264 #2 - | |
-- | [Piscataqay, New Jersey] : |
-- | IEEE Xplore, |
-- | [2012] |
336 ## - | |
-- | text |
-- | rdacontent |
337 ## - | |
-- | electronic |
-- | isbdmedia |
338 ## - | |
-- | online resource |
-- | rdacarrier |
520 ## - SUMMARY, ETC. | |
-- | Provided by publisher. |
588 ## - | |
-- | Description based on PDF viewed 12/22/2015. |
695 ## - | |
-- | Abstracts |
695 ## - | |
-- | Analytical models |
695 ## - | |
-- | Art |
695 ## - | |
-- | Bibliographies |
695 ## - | |
-- | Biological system modeling |
695 ## - | |
-- | Buildings |
695 ## - | |
-- | Cities and towns |
695 ## - | |
-- | Color |
695 ## - | |
-- | Communities |
695 ## - | |
-- | Computational modeling |
695 ## - | |
-- | Computer architecture |
695 ## - | |
-- | Computer crashes |
695 ## - | |
-- | Computers |
695 ## - | |
-- | Context |
695 ## - | |
-- | Cultural differences |
695 ## - | |
-- | Educational institutions |
695 ## - | |
-- | Electric shock |
695 ## - | |
-- | Electron tubes |
695 ## - | |
-- | Engines |
695 ## - | |
-- | Explosions |
695 ## - | |
-- | Games |
695 ## - | |
-- | Glass |
695 ## - | |
-- | Global communication |
695 ## - | |
-- | Graphics |
695 ## - | |
-- | Haptic interfaces |
695 ## - | |
-- | Heart |
695 ## - | |
-- | Helicopters |
695 ## - | |
-- | Humans |
695 ## - | |
-- | Image color analysis |
695 ## - | |
-- | Indexes |
695 ## - | |
-- | Industries |
695 ## - | |
-- | Junctions |
695 ## - | |
-- | Mathematical model |
695 ## - | |
-- | Media |
695 ## - | |
-- | Motion pictures |
695 ## - | |
-- | Presses |
695 ## - | |
-- | Rails |
695 ## - | |
-- | Roads |
695 ## - | |
-- | Second Life |
695 ## - | |
-- | Semiotics |
695 ## - | |
-- | Software |
695 ## - | |
-- | Space vehicles |
695 ## - | |
-- | Switches |
695 ## - | |
-- | TV |
695 ## - | |
-- | Vegetation |
695 ## - | |
-- | Vehicles |
695 ## - | |
-- | Weapons |
No items available.