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Games, Actions, and Social Software [electronic resource] : Multidisciplinary Aspects / edited by Jan van Eijck, Rineke Verbrugge.

Contributor(s): Eijck, Jan van [editor.] | Verbrugge, Rineke [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Programming and Software Engineering: 7010Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2012Edition: 1st ed. 2012.Description: XIV, 214 p. 15 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642293269.Subject(s): Artificial intelligence | User interfaces (Computer systems) | Human-computer interaction | Computer simulation | Computer networks  | Application software | Software engineering | Artificial Intelligence | User Interfaces and Human Computer Interaction | Computer Modelling | Computer Communication Networks | Computer and Information Systems Applications | Software EngineeringAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 006.3 Online resources: Click here to access online In: Springer Nature eBookSummary: Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.
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Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.

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